Animation cowoboyeeeEEEEEeeeeee for hire
Toon Boom Harmony
After Effects
Flash
Blender
Nuke
& whatever you need me to do.
Yeeeee HaaaAAAAA GANG! BANG! BANG! BANG!
Let's talk smoke & mirrors. Noooo need to make it a gunfight. Whisky?
https://t.co/LjPZwdKjny
@robertrioux Hey Bob,
I have been trying remember this addon all day and it finally came to me. there might be somethings in here you really like.
its been around a while so there might be some cobwebs
https://t.co/62VbBuuAXZ
Crazy update on my polydraw tool! Live demo at the end. Please share if you think this could be useful to the community! #b3d (I'm posting this again but this time the clip is directly in X instead of a YT link just to see if X will promote it more)
#OpenToonz V1.8 Release Candidate is now available.
3 yrs from the previous, it includes tons of improvements and fixes contributed by the community.
If you find any problem, please report in GitHub Issues.
V1.8 release is scheduled for mid-month. Thanks!
https://t.co/IwSz9zTJuh
Check out Important Looking Pirates' spectacular #VFXbreakdown for Season 2 of #OnePiece, including Laboon the whale swallowing - and unswallowing - the Straw Hat Pirates' ship
Watch the full video: https://t.co/egwiVdlx1f
#VFX#simulation@ilpvfx
Polygon count has been a huge issue for years, so why not build a decimator straight into the camera that uses a similar system to depth of field?
Decimation Camera Tutorial
https://t.co/oeVSdNBlVs
Nice review of polies in @Blender
https://t.co/xPw2GndvOr
How do I get more polygons into a single scene, like a program similar to Isotropix Clarise before it was killed off (I'm guessing because of Nanite in UE).
Link talking about VFX secret weapon
https://t.co/IANiyiM92j
🛠️ New tutorial soon! A first. I have overthunk these for so many years, just doing one was a catharsis. I hope to do many many more.
I do like to teach, and I believe in open-know-how. Let's hope I can do this well and often, and walk the talk.
Some experiments I've been doing with blender 5.2.
Implemented a custom pressure force which looks pretty nice and interacts well with the tearing.
The foliage was inspired by @_cgman_ (though his looks a lot better😆)
All rendered with Eevee
#b3d#geometrynodes
We’ve released the official Blender add-on for ZOZO’s Contact Solver, our open-source physics solver developed at ZOZO, Inc. Blender users, please take a look!
https://t.co/t2kmcaCP2i