"oh, they're just drawing a foreshortened grid, then extrude cuboids out of it, right? Technically difficult but I can learn that. I'd do that-"
And then they started applying the windows
The funniest part about the new Steam update everyone's using to make fun of Epic Games is that it actually came out 4 hours before their announcement.
The literal only selling point of their vibe-coded hunk of junk launcher wasn't even accurate at release.
If you genuinely love Blue Archive, I think you should read this before deciding whether to support Astrae Oratio.
I understand why people are interested in it. The character designs are appealing, the production looks polished, and the first CBT impressions have been fairly positive about the presentation, story and combat. Several of the people behind it were also once important creators on Blue Archive.
But if Blue Archive actually matters to you, then the history of the people behind Astrae Oratio should matter too. This isn’t simply a story about developers leaving Nexon and making another game.
Korean employees described attempts to bring more staff with them, poor handovers and preparations for another project before the departures were complete. More seriously, Nexon later said its investigation found signs that members of the group had made concrete plans to harm Blue Archive’s future development and live service in order to help their own project succeed.
Only a few months after Dynamis One was formed, Project KV was already being shown with voiced promotional material, original music, multiple characters, backgrounds and an established setting. Considering how little time had passed, people naturally started questioning how much of it had already been prepared before the studio officially existed.
For many Japanese players, Project KV was the first time they became aware that anything had happened. In Korea, the controversy surrounding those departures had already been building for months.
The situation eventually became even more serious with MX BLADE, a confidential Nexon project that several future Dynamis One members had worked on. Its exact purpose was never publicly revealed, but its connection to Project MX has led to long-standing speculation that it may have been related to Blue Archive’s future, possibly even as a spin-off or prequel connected to Hyakkiyako and Kuzunoha. Given everything that happened afterwards, we may sadly never know what that project was originally supposed to become, or what Blue Archive may have lost with it.
Nexon said its investigation found signs that core information from MX BLADE had been taken before those employees resigned. Police later searched Dynamis One, and the case eventually reached prosecutors.
So even if Astrae Oratio turns out to be a genuinely good game, I don’t think that should be the only thing a Blue Archive fan considers. If you really care about BA, you should at least know what happened before deciding whether these are people you want to support again.
The next post goes into what was happening inside Blue Archive before the departures, what Korean employees said about the group, and what Project KV revealed afterwards. 👇
no badges
no forums
no reviews
no workshop
no streaming
no points shop
no remote play
no marketplace
no item trading
no trading cards
no guide system
no family sharing
no curator system
no artwork sharing
no overlay features
no discovery queue
no community hubs
no big picture mode
no screenshot sharing
no community groups
no profile customization
no remote play together
no steam deck verification
no controller configuration
no family management tools
no community-created guides
no universal controller support
no integrated mod distribution
no customizable controller profiles
no integrated game streaming tools
BOLD FOR THEM TO SHIT ON VALVE/STEAM, AND THEN LITERALLY USE PROTON INTERNALLY FOR WINDOWS COMPAT ON LINUX...
this launcher is so fucking vibeslopped its funny, but holy crap, these people are hilarious.
I came across a Reddit post that described AI in a way I can’t stop thinking about:
“AI allows the wealthy to access skills while stripping skilled people of their ability to access wealth.”
I don’t think I’ve ever seen the purpose of AI captured so brutally and accurately.
In this era of artificial intelligence, it is becoming urgent to distinguish human art from what machines produce. There is an ontological difference, even before an aesthetic one, between art and what a machine can generate through statistical calculation based on millions of images created by others. Algorithms lack the spark of humanity. For this reason, the Church wishes to renew an alliance with artists and cultural institutions to safeguard our humanity.