Procedurally generated #Backrooms map. It goes on forever without repeating the layouts of the walls.
I have coded in 2 layout anomalies that can be generated within 100k studs from spawn. You'll know it when you're there.
https://t.co/uQoZiBraCa
#Roblox#RobloxDev
@DEADMAC1 the seeds for the wall generation and object generation are correlated. if a wall pattern repeats theres a high chance the objects will repeat aswell
Procedurally generated #Backrooms map. It goes on forever without repeating the layouts of the walls.
I have coded in 2 layout anomalies that can be generated within 100k studs from spawn. You'll know it when you're there.
https://t.co/uQoZiBraCa
#Roblox#RobloxDev