In my teens and 20's I would spend way too much time playing Starcraft and Civilization. Harvesting resources, building things, and expanding was super addictive to my brain - to an almost unhealthy degree.
Later I realized that entrepreneurship and business is the ultimate game. It scratches the same itch for me (resources, building, expanding), but you're actually contributing to humanity at the end of the day, which can be much more fulfilling.
Business is also much more positive sum than video games. In Starcraft, the other player has to lose for you to win. In business, there is competition, but in a growing market there can be multiple winners. And gains compound long term (it's a infinite game) instead of starting over each time.
Now days I prefer to watch pros play video games to unwind, instead of playing video games myself. But a quick game can still be fun here and there to unwind. By contrast, the game of business is played over many decades.
Gaming got written off post-COVID while everyone chased AI, but it’s still a ~$200B market and the incumbents are weaker than they’ve been in years.
Last cycle gave us Fortnite and Roblox. This cycle will do the same.
At gaming multiples vs AI at 50x revenue, it’s one of the best asymmetric bets in consumer right now. Watch.
Notes from conversations with some of the biggest game studios in the world:
- UA is still their biggest problem
- web3 rewards are the biggest innovation in UA since facebook ads
- the final blocker to them using web3 rewards is regulatory certainty
- when it comes, the CLARITY Act will provide this clarity
If just one of the top 5 studios launches a gaming token, the global crypto DAU will double overnight.
The team’s been deep at work lately, with several pieces moving forward:
• Cinematic teaser progressing
• New social media tools and content plan shaping up
• Telegram bot updates, including mystery package drops
• Daily, weekly, and monthly leaderboards + Hall of Fame in development
Plenty of good stuff loading.
#DopeRaider