@danielelliott3d For me it is a struggle of application of what I've learned in theory on practice as at my working place noone seems to be very interested in that kind of stuff.
@danielelliott3d For me both are interesting. First one for a quick overview and the second one for "more revealed" description. I think I've seen some programming books making it that way.
Here at Team6 Game Studios we are hiring new talent to strengthen our team. We are looking for various roles in multiple fields. Please head over to https://t.co/L2pH7TIfAQ and check out our vacancies.
Thank you! Please RT.
😊♥️
#gamedev#gamedeveloper#indiedev#ue5#gamejobs
I could not discover circular fill material bar with rounded end caps online, so created one and sharing it for free. Get the download link here:
https://t.co/7Bkab2sFsy
#ue4#ui
I’m going to Ukrainian Armed Forces in 10 days, so probably no more gamedev stuff from me for the next year or so
Also, I’ll tweet more in Ukrainian to connect with my friends faster, so if you’re following me because of my EN game stuff - well, shit 🫡
Since I have a decent looking MarchingCube setup working in vanilla Unreal engine I thought would be a good time to provide some details about the Laser effect I recently ported from Blender.
Will be posting the assets soon 👀
#Niagara