@CertiNobody Ross has literally been trying to find a studio to help him make Gameoverse for over a decade. Glitch is the first one to actualy give him the chance
@KQueenTsun@glitch_prod Man, not saying ross looks old-old or anything, but when i picture him in my head i see the younger version of him who was in sketches and ads for the Grumps. Seeing how much hes changed makes me feel old lol.
@Ephenger@BitterCRZDLoner Fair enough, I'm not the most familiar with her character and had heard somewhere that it was part of her inhuman powers
Valeria's smarts are related to cosmic radiation tho right?
@TheCartoonBase Honestly, it's cool seeing the progress in their animation abilities as a studio. But at the same time I think the more simplistic models and lighting fit the setting more.
@Silver_Wolf_IRL@VulcanMHD The whole point of megas when first introduced was over the top battle forms. And outside of a handful introduced in ORAS they mostly fit that theme. Half of ZA's megas dont fit into the theming of the mechanic at all.
@PFGaming23@Priest_Hidan@CentroLeaks_alt Yeah the balance is definitely off. Also i feel like alot of the pokemon people really wanted to have cool megas are the ones theyre giving goofy megas too.
@Priest_Hidan@PFGaming23@CentroLeaks_alt Something being unique, interesting, clever, or etc, doesn't automatically make it good.
I can agree that this is a fun and well thought out design, while also being disappointed by it. I'd rather my megas be cool/edgy, but generic in execution rather than this.