My new fully customizable binary black hole halo accessory is now available!
Features a realistic gravitational lensing and Audio Link support!
https://t.co/N2NpY865OX
#VRChat#Unity3D#Shader#AudioLink#BlackHole
@vr_hai The creator of "Light Volumes" once explained to me that LilToon chose this specific color calculation method to preserve the avatar's cartoonish look. It doesn't pass the vertex normal direction to the Light Volume function, so the color depends on the camera direction.
@vr_hai Does "Export .unitypackage" affect how the avatar loads into the game? I’ve encountered instances where "Export .u" behaves strangely compared to Unity’s built-in dependency-finding functions—for example, it exports extraneous script dependencies that aren't part of the prefab.