Completely devistated at this news. Cyanide was the first pro that made me fall in love with league. The game got me through a very difficult time in my life, and helped me meet countless people I sincerely care about. I'll miss you more than you missed Lee Sin Q, Rest in Peace.
Lauri "Cyanide" Happonen ๐ซ๐ฎ, a legendary figure in Lol esports, has passed away at 31, announces Finnish outlet Ilta-Sanomat.
He remains the youngest World Champion in history, having won Worlds 2011 with Fnatic at just 16 years old.
>Elise says she will troll in champ select
>I report her
>Game loads in
>She says she will perma farm and hopes we lose
>She does exactly that
>I report her again
>Postgame lobby says glad we lost and insta leaves
She gets to keep playing but god forbid I syndra W a camp
Cannot take league twt seriously on mages when I've seen champs like Ahri get called a "control mage", or champs like Katarina, Gwen and Sylas "mages". They will unironiclaly defend these positions. Any fucking champ who builds AP is a mage to these clowns.
BREAKING: A new penguin species has been identified for the first time in over 100 years! ๐ง
Genetic research revealed that gentoo penguins are actually 4 distinct species, including a newly described species found on the remote Kerguelen Islands. https://t.co/u8QKDUd0Bg
@Simon_Hypixel@Cabeisgone This alone is the reason I fully believe you are the single best CEO a game could ask for and where my faith in Hytale growing to be one of the best games available comes from.
Champ ain't weak, mostly just hoping they don't do a riot special where they overbuff it and have to nerf it to the ground later. (Also everything im saying is soloq)
Hoping the aurora buff is in the right direction. The champion is outclassed by every champ in her archetype (LB/Ahri). She doesn't need major buffs, 1 second off E or 15 DMG on it would be enough to make her a solid A-pick counter. Build issue is 90% of the reason she seems weak
Patch 26.19 Preview!
This is the first of our 2 Worlds patches, with Worlds happening on 26.20!
Support HP Regen
- After Support roaming was nerfed in 26.16, pre grub spawn Support roaming is all the way back down again, especially in Pro Play which is what we were after
- That said, Enchanters and Ranged supports are now dominating the meta again
- So we're making some targeted adjustments to melee supports so that they are able to engage and withstand some poke, rather than get poked out and not be able to engage again
- Overall, this isn't going to be a giant swing, but hopefully enough of a nudge up for Melee Supports that players think about dynamics of the lane a bit differently
Top Role Quest
- For quite a while now, in some regions, especially at higher skilled play, Top has been a decent amount weaker than Bot (who are the natural counterparts)
- That said, Top in regular play is both very popular and very powerful, and we're not looking to change the dynamic very much (and also why we're not nerfing bot lane overall)
- So we're giving a targeted adjustment to the more skill skewed aspect of Top lane, through the Teleport and upgraded Teleports from the Role Quest, which are typically used more effective in skilled play (where Top needs the help)
- That should allow Top to exert its influence on the map more reliably, especially in split push scenarios
Ranged Top Laners
- We hear a lot of the complaints about Ranged Top laners and agree that when these champs get too powerful it leads to pretty degraded "low gameplay states". That said we do think it's reasonable for Ranged Top laners to be a thing you can play there viably, it just needs to be at the appropriate power level with the appropriate power curves
- We don't feel comfortable taking a large swing here, especially before Worlds, but just wanted to let y'all know that we're working on some small changes to make it a bit more tolerable for melee champions
- This will hopefully allow us to also buff some of the ranged champions that are normally played bot who were nerfed due to their top lane performance (eg. Vayne), but we won't be able to do this until this set of systems changes is released
Simple Champions & Nasus
- In the post the other day about simple champions, I mentioned that we think it's good to have simple champions be strong at all levels of play. Not all of them, but some
- This can often be frustrating, especially when in moment to moment combat, their play patterns are very straightforward and feel lower counterplay if they can meet their success condition
- Our philosophy is that if a simple champion is overpowered and causing frustration, then that might be a cause for nerf
- However, if a champion is frustrating and simple, but not overpowered, if it doesn't have an unintended design flaw, we're likely to leave it as it is (eg. Viktor)
- Viktor is strong in lane, but he's also easy to gank and weak in early skirmishes; we think this is a reasonable strength and weakness profile and also over the last few years we've taken (imo) too much power out of early game trading from many champions, which has caused laning phase to lose texture broadly across the game
- Nasus however, has been strong according to this principle, even when accounting for his mastery curve and he has more sharp success conditions now with Q 4 stacks; in lanes where he can stack freely he becomes more of a threat, while in lanes where he's contested, he's easier to keep down
- This often means when you run into Nasus in a good matchup, he's often scaled without much holistic counterplay for the team (only his lane opponent)
- So while we think this shape of Nasus is broadly correct, it does warrant sitting at a slightly lower resting power level due to these considerations
bf rlly just farted 3 times in a row and screamed "FOUR" before letting out an extra wet and loud one i straight up thought he shit the bed and then this fucking idiot smiles looks at me and goes "heh i'm jhin" OH MY GOD MEN PISS ME OFF.
@drewlevin It's downright demotivating to climb, the ladder changes have only served to confuse those who care about improvement and inflate the egos of people who just want a shiny new rank. Even if nothing actually changed besides the perception of the climb, perception is important. 4/4
@drewlevin If there's one thing I personally hated this season, it's unclamped LP. Since you won't show us MMR, outside of game performance, people gauge "fairness" on LP and it is impossible for people to grasp what that means when "Apex" is more LP than Iron - Master 0. 3/4