Excerpts from the new Neon teaser | The establishing shot of the looming Panarae tower was a real joy to paint and transfer into a 3D Unity scene. Full trailer ready for viewing over here: https://t.co/9tbJERutoy
#indiedev#gamedev#videogames#cyberpunk
Added the first wave of neon hues to a greybox I've been tooling with for a long time now. Here's an early look at our liminal island - The Betwyyn. #unity3D#gamedev#indiegame
The computer on the right is for storing dead android memories. The machine on the left makes the boxes you first gather them in. A lot to unpack here. Magic-science is weird. #gamedev#screenshotsaturday#indiedev#madewithunity
The pneumatic tubes have seen better days and our glyphemera bank is on the blink, but the Loom is almost back in broadscience business.
#unity3D#indiedev#Gamedev
The Brine | Strange islands that safeguard memories and float inside each android's mind. This shot from the dive demo we're building for end of April. #unity3d#indiedev#gamedev
The first gameplay level in Neon Death Pact contains small camera-control discovery and by far the most minimal environment in the game. #indiedev#gamedev#unity3D
Let me say that the 2 types of tweets from game dudes I least want to see, but keep seeing, right now are:
1. โThis sucks. Now Iโll feel bad when I play X.โ
2. โOh, X is an abuser? Not surprised. I hated his work anyway.โ
Lift the voices of survivors right now. Quiet your own.
Downstairs, the android bodies are placeholder as anything, but the Diving Bell is just about ready to beam Fiss into their minds. #screenshotsaturday#indiedev#gamedev
The pseudoscience technology of Neon Death Pact | This Heliodeck boot sequence does a pretty good job of exemplifying our vector graphics future-retro art direction #indiedev#gamedev#unity3D
Having a swell time learning to make Fiss move with Akeytsu. Walking and Idles are done, now she's about to sit in the Diving Bell for the first time. #indiedev#gamedev
@cerynitii ah, thanks so much for letting me know. I've still got a long way to go modelling and replacing all of the placeholder geometry, but it's very enthusing to know that you like what's there rn :)
@empress_game@octocurio Hey, thanks so much for letting us know you're into it! It's tough to remember how the concept first started to form but I'm certain that painting this little pixel thing in 2016 really got me thinking about what would motivate a pair of androids to self-terminate.