Before vs After.
The original model is from a low poly asset pack, using 4 solid color materials. I remap the UV and paint it with stylized materials, optimizing it to 1 material, using it in my game Little Cubreaker.
#IndieGame#GameDev#IndieDev#ゲーム制作#Blender
Setup the tutorial level environment: Moving starry skybox and layered clouds. Also use crystal shader for some blocks and other objects.
#indiegame#gamedev#indiedev#solodev#platformer