Ok, I will say it. I am not enjoying the game I am working on.
I learned SO MUCH from working on it, though.
And I will definitely use this knowledge in creating the next game that I actually enjoy working on!
Bye-bye #ohballs
Big decision made: 2D instead of 3D targets!
They look the same anyway (if not better), AND we will get better performance, AND it's easier for me as a solo dev to focus more on creating game systems and better puzzles instead of putting all my energy into 3D modeling.
#solodev
Yes or no to health bars?
Need your opinion on this:
Is the damage effect that gets stronger the closer the target is to destruction enough?
Or should I use a health bar system?
#solodev#gamedeveloper#indie#mobile