This ex-Call of Duty developer has spent 9 years solo making the anti-Call of Duty
- It's Spec Ops: The Line meets The Stanley Parable
- You're not a soldier, you're being made into one
- A commanding officer logging your every move
It's called War Fantasy. Would you play this?
Basically, I was frustrated with how samey a lot of modern space sci-fi worldbuilding feels. It usually falls into one of two camps: it’s either Halo/40K-inspired with a “United Space America” or “Terran Empire” (please stop using this name unironically) and genetically enhanced supersoldiers in power armor, or it’s ultra-hard sci-fi in the vein of The Expanse/TLW, obsessed with realistic orbital mechanics and accompanied by 60 wiki pages explaining every last detail that nobody is ever going to read
I wanted to create something that felt genuinely alien and ancient, melancholic, mysterious, and unsettling, yet still strangely familiar. A setting where the unknown is part of the experience, where not every question has an answer, and where discovering the past is more compelling than having every piece of lore handed to you
The central idea eventually became: What if humanity really was the greatest civilization the galaxy would ever know? Not a fallen empire waiting to return, but one that disappeared so completely that every civilization after it can only reconstruct fragments of what it once was. Epitaph is really about living in the shadow of something fundamentally impossible to surpass
The Return of the King (1980) - during the Siege of Gondor, the forces of Mordor struggle to break the gate at first. Then Grond, empowered by the dark sorcery of the Witch-king of Angmar, finally shatters it. Gandalf confronts him at the entrance, and just as they are about to clash, the Riders of Rohan arrive and turn the tide of the battle.
Grond was a battering ram, used by Sauron's forces to destroy the Great Gate of Minas Tirith during the Battle of the Pelennor Fields.
Grond was created in Mordor. It was first used by Sauron's forces during the Battle of the Pelennor Fields. Grond was drawn to the Great Gate by "great beasts" and was wielded by mountain-trolls. It was used against the Great Gate because it was the weakest point on the wall of Minas Tirith.
The first attempt was unsuccessful, the gate swung and a boom went through the city but the gate stood. Then the Black Captain cried out thrice and with each cry the ram hit against the gate and finally on the third Grond broke through and the gates burst open allowing Sauron's forces to enter Minas Tirith.
Grond means "very weighty and ponderous" in Sindarin. It was named intentionally to evoke the memory of the ancient weapon of Morgoth, the "Hammer of the Underworld".
I have very fond memories of being off school sick not long after Pacific Rim came out on disc and rewatching the movie like 7 times in one day.
Suffice to say it one shot me when i
I was 9 lol
I spent years turning a silly animation idea into a full game.
Now, you can literally play as a Spinosaurus parrying giant bosses with a colossal greatsword.
Dinoblade drops next month on PC!