@thecomputerclan i say loud minority, i upgraded to windows 11 as soon as it was available to.
sure bloat is a problem on Windows 11 but it's also not only windows 11 with a lot of extra crap that slows everything down, windows 10 also has bloat. i've never had an issue with W11 since upgrading
@jacobsondrozd @TGDefinition that wasn't why, sure players disliked it and were moving away but ubisoft pushed this out before it was truly ready, and then canned it before the S3 update that would've brought prestige mode, etc. blame ubisoft
@KOSDFF as little as possible, so when launch came out they could increase it marginally and since it's not the same as standard/strict sbmm, they are free to bend the rules. People are unhappy with that, they sold us on the beta, and changed it up on release. Glad i didn't buy the game.
@KOSDFF It's that they weren't being honest.
They told us we would have the matchmaking we saw in the beta for launch, it's not been that way.
takes 3x longer to queue with the same amount of players from beta to release.
they gave us the true open matchmaking in the beta, communicated
@mkt_shv @tdawgsmitty completely different IW working on 2019 onward than the team that made Cod 4/Mw2/Mw3.
the original devs went to respawn and some of them have left respawn and the goat is leading BF6
@ExoGhost the game has to not fill in like 2mins to start filling with bots, i don't think it's terrible to be fair, it's just at that point fill the lobby if it's really taking that long just sitting on a screen waiting
@ccglitched@WarzoneAlerts brother i can agree to disagree, game slapped right out the gate, Cutthroat was a W mode, fixing IW's shit decisions was a W and the game just felt good. MWIII was the only cod game where the gameplay was good enough to me, that i almost never complained about sbmm