Well, there is SOME sense here.
In the world of Intelligence work, there are different fields, or "INTs"
If HUMINT is HUMan INTelligence and
SIGINT is SIGnals INTelligence..
One could sumize that PHYSINT is Physical Intelligence..
and uh.. we can see where the problem lies. π
An update from PlayStation Studios: After careful consideration, we have made the difficult decision to step away from collaborating with KOJIMA PRODUCTIONS on its project PHYSINT. We continue to have great admiration for Hideo Kojima's vision for the game.
Our relationship remains strong after three decades of industry-leading, genre-defining creative cooperation, and we look forward to continued close collaboration with Hideo Kojima and his award-winning independent studio in the future.
@PlayStation Well, there is SOME sense here.
In the world of Intelligence work, there are different fields, or "INTs"
If HUMINT is HUMan INTelligence and
SIGINT is SIGnals INTelligence..
One could sumize that PHYSINT is Physical Intelligence..
and uh.. we can see where the problem lies. π
@Wootystyle Well, there is SOME sense here.
In the world of Intelligence work, there are different fields, or "INTs"
If HUMINT is HUMan Intelligence and
SIGINT is SIGnals Intelligence..
One could sumize that PHYSINT is Physical Intellence...
and uh.. we can see where the problem lies.. π
@NasNakarus Honestly, if you ever intend to make it less of a time-wasty meme-game kinda thing, you could totally make it like those games that popped up recently and give upgrades and stuff to like grab more pieces and such.