@DisNagger @MarsResident027@ARCRaidersGame But why would you? queue solo if you want to....go solo. Did you not consider that people that queue for trio want to idk play with a fucking trio?
You're proposing this but with more steps.
@BattlefieldComm No what's happening is the score isnt tracking and the match is timing out. Had it happen at least 3 times. 1000 is fine always has been
@cat_theori@silverfoxgamr@ELDENRING The solutions is for the ranged players to stop running away and kiting the boss away from the rest of the team, just because your a ranged character doesn't mean you should be in a different country, nor does it mean you get to ignore bosses' attacks.
@Nlelithium @IronPineapple_ Wait till you learn that if you do a directional dash while holding block, he enters a tanking stance like lance in monster hunter.
@Helldivers_NOW Hang on we still have like 6 cities, super earth only falls if we lose then all. So the 80ish percent conquered we see here doesn't match.
@HuntShowdown The problems even worse on console. As someone who's been a high 5 star for over a thousand hours, I and other players are just stuck in 6 stars since 1896 update, with the the mouse and keyboard sweats. Also feel like there could be more grades for the MMR system beyond just 6.
@SeanAndy877456@HuntShowdown I agree but feel like it isn't going far enough. This idea is like conceding that some ammo types are problematic, but if that's the case then omit then altogether.
@HuntShowdown This is great. But as a console player I have to ask, is the an avenue for bringing console specific issues to the attention of the dev team?
I for one miss the tooltip functionality of the cursor and miss being able to inspect my teammates weapons and their muzzle velocity.
@HyperZexual666@HuntShowdown This, we need a response curve that gets steeper toward the end, not a 50 to 100 jump as it is now. It feels like a halfway house.