@GachaSnipe@DailyAnastasyaa If you count Raiden off sensortower standards, her month would be at ~530m not just 250m...
Yeah no one is ever reaching close to even half of this ever again probably. Pretty sure Genshin reached top 1 in over 40 countries stores with Raiden's banner.
@yashvinder79171 Hard agree. Imaginarium is my favourite mode in any of these big gachas. It's very nice that I get an actual reason to use all my old characters. Having to plan who to use, who to save, who to discard is pretty fun as well.
@yourealoserhah@lunaexuan Actually it increased once Nod-krai dropped before Miliastra.
I doubt Miliastra added much considering how even second half banners that get nothing from Miliastra were selling like Lohen and Skirk rerun.
Other games are simply losing its players while genshin is stable.
@KeitaroTR More like the reason genshin earns more is because it improved itself.
The story and presentation, the map design and quality, the models, content itself and new modes and all that are much better.
Compare that to Slop Rail though which the devs doesn't give a shit about.
@BalaurStefania@GenshinUniverse Could be the second half on 7.x
The characters revealed so far are up to 7.3 with Taritsa's release. 7.4 is lantern rite so a new liyue character. There's also Noy and then we don't know who's in 7.6, 7.7 and 7.8
Dainsleif should be in one if leaks are true.
@Yesterstar_1029 Nod-krai was a big success so Genshin is going strong.
Slop Rail meanwhile naturally keeps losing players as the game is worse than ever. It's down in all metrics not just revenue be it views/engagement and likes and all that.
Freaking Himeko+Fate did worse than Lauma.
@Vee_Shadow@btspopkings@hxg_diluc No we got only 8 patches in 6.x to mimic the 8 phases of the moon.
Genshin devs love their details.
There was also that if there were a 6.8 patch, 7.0 would be the anniversary and then 7.8 would be the next anniversary aka 2 annis in same cycle
Free cons temper didn't affect this
@gece1502@hrtmoji Pretty much. Wuwa's combat is 90% ult+M1 spam with maybe some skills/CAs.
In combat you can barely tell what's happening due to the overdose of vfx with the character flying and doing whatever for no reason.
@hrtmoji Genshin's combat is about the elemental reactions not a hack n slash like wuwa or zzz where the character starts jumping and doing nonsensical moves for aura farming as you spam basics button. I enjoy it very much over wuwa's and ZZZ. So Genshin is pretty much doing what's right
@Broccolinyan@SukeshDey3@genshinmains_ Lmao acting Like genshin giving 84 rolls and only releasing 1 5* is greedy but HSR giving 94 and releasing 3 5*s in apparently very friendly and a-ok.
@CarlottaMontini@damian96538@Kryozlol@GenshinUniverse It's a buzzword because you have no idea what players want and whether the devs are listening or not. You do not represent the playerbase and you don't know what majority wants or don't want.
@CarlottaMontini@damian96538@Kryozlol@GenshinUniverse "Listening to playerbase" is nothing but a buzzword and a marketing scheme. All games have internal analytics and they try what's best (except slop rail apparently)
Maybe Wuwa should listen to players and add actual exploration, less powercreep and better lore and worldbuilding
@CarlottaMontini@damian96538@Kryozlol@GenshinUniverse I'm not projecting anything. Why does any game make mats scarce or limited? Micro management and it's part of the game.
You're not asking for QoL. You want the game as automated as possible effectively killing the game part. You want to "skip". It's why many already quit wuwa.