@AprilSpark1890 Someone in his position should have known that settling the problem immediately would have been the right thing to do for everyone involved. It's a fender bender, no need to be scared, just file a report and give it to insurance. Now it's 100% worse.
@InternetH0F Smart phone companies and associated apps DO NOT beep or flash a light when they are recording data! If META is mandating an LED flash on the glasses then so should their phone app notify the user everytime they are recording for marking, spying or whatever their excuse is!
@BuddKronic313@7DaystoDie I play on PC but have many friends who play on console. It took me a while to understand that the issue is 99% console MFR to 1% programmers. Even the 1% can be broken down to additional console MFR BS
@7DaystoDie Trader Dialogue: The toggle should include trader open/ closed sound.
Drone: The drone get's lost when I enter my base.
Lens: There are two options "Lens" in the crafting menu.
Glue: There are three options for "Glue" in the crafting menu.
Not a peep from Blacks for Reparations or any other minority group regarding the billions stolen by USAID. Think of the healthcare and other benefits American minorities could have received from those stolen dollars. Crickets...
@JonSno100@DailyLoud If all the loons were in psychiatric facilities then what would all the overpaid, underworked case workers do? Legislators and lazy union leaders need loons and workers to justify money and votes. (BTW if the shoe fits!)
@7DaystoDie If you are going to offer a stun baton mod for the drone, then there should be menu options to switch the drone between a "follow mode" for storage and "patrol mode" for defense.
@thelmaoclips Throwing objects at vehicles is illegal by itself, a moving vehicle is worse. The better way is to spend $300 on a NIST certificate and send the data to the DMV court judge. They might even reimburse your NIST cert.
@7DaystoDie In earlier versions the drone would be right in my face or when I stopped to access to options it would zip all over the place. These issues seemed to have been fixed in 2.6 but now have come back in 3.0. No other issues during my first play with 3.0