@KumekuMods Do you think the Runa avatar or the BAN avatar which are robotic would work with this, or perhaps their body shapes would have issues due to not being fully human shaped?
About one year working on updating the main Avatar has been full of large obstacles, and lots of learning.
The final step was face tracking. Reaching the end of the line it appears I can no longer avoid the Remastered Runa avatar that was released early 2026. Reason being is that the old model I'm using from 2023 does not have proper face tracking functionality built into it. As I discovered this I thought I could work around it or alter what I currently had within Unity. This is not the case and leads to only ONE solution.
The path forward was clear in two directions. Now that I explored one direction there remains no mystery of where to go from here. I'll be figuring out the best way to transfer everything that Josiah and myself have done to the main avatar over to the Remastered Runa avatar. It probably won't be super simple, and will most likely require looking from monitor to monitor rebuilding everything line by line.
One advantage is that I'll be able to take everything I've learned and apply it towards this remastered model. The probability of this working for face tracking is high and the conversion very doable. My one concern is that the new model makes use of Modular Avatar of which I'm not that familiar and have been using VRCFury which I'll try to continue using if possible.
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This is a major setback, yet one that I feel confident in undertaking. This also means that down the road I may eventually do a remastered Warudo project as well to use the Remastered model...lol
@FreyAfraid OMG for quite awhile I’ve said a very similar analogy to myself about breaking something down to build it back stronger. Thank you for the reminder. 🌸