My tutorial series:
Learn @VulkanAPI from code samples.
Learn @DirectX12 from code samples.
Still much work to do, though. Please consider supporting these projects. Thank you!
https://t.co/74yE6DgR9X
https://t.co/F1t3R2035i
#learning#vulkan#directx#game#programming
Quickly checked out an explosion/vfx from Starwars Battlefront II and wanted to share the gained knowledge (twitter thread). I think the main explosion consists of several loopable flipbooks.
#realtimevfx#gamedev
@P_A_Minerva just wanted to mention I’m quite enjoying reading through your DX12 series. It’s answered some questions for me, and validated a lot of what I know already
@Tim_Rex_ Thank you! I really appreciate it.
I'm going to continue the DirectX series once I revised the code of my Vulkan tutorial so that both will share a similar framework.
@KostasAAA I'm writing a tutorial series based on the MS DirectX samples:
https://t.co/MLo7ptOA7J
A similar tutorial on Vulkan is currently under revision as I'm rewriting the codebase to be compatible with version 1.3.
@kenpex I'm currently writing a tutorial series on how to learn computer graphics from scratch using @VulkanAPI and @DirectX12.
https://t.co/U8BrcRLTBG
My tutorial series:
Learn @VulkanAPI from code samples.
Learn @DirectX12 from code samples.
Still much work to do, though. Please consider supporting these projects. Thank you!
https://t.co/74yE6DgR9X
https://t.co/F1t3R2035i
#learning#vulkan#directx#game#programming
@GPUOpen I'm currently writing a tutorial series on how to learn computer graphics from scratch using @VulkanAPI and @DirectX12.
https://t.co/p0LcbxgSXh
My tutorial series:
Learn @VulkanAPI from code samples.
Learn @DirectX12 from code samples.
Still much work to do, though. Please consider supporting these projects. Thank you!
https://t.co/74yE6DgR9X
https://t.co/F1t3R2035i
#learning#vulkan#directx#game#programming
@kofiro222@MittringMartin Of course not. Many of these books include a collection of articles written by various authors on different topics. It would make little sense to read them all cover to cover. However, I can more or less claim to have read almost all of them.
@csfinch @VulkanAPI If you need a free resource to consult that complements your course, I'm writing a tutorial series on learning how to program graphics applications with Vulkan from scratch, even without having basic knowledge of computer graphics. Give it a try: https://t.co/GpI6TpMGCK