@DanielOlimac Spent two years as an environment artist on the project before moving on from NetEase. Honestly, the original scope was way too ambitious for a team of their scale. I'm not at all surprised they’ve scaled back to a tighter, yakuza-like direction.
Hello! I'm Zhangming, and I'm a 3D environment artist!
As a big fan of Fromsoft, I just can't stop imagining what Lordran would look like in modern graphics. So here's my interpretation of Firelink Shrine from DS1!
Praise the sun!
#UnrealEngine5#darksouls#3dart
Hello! I'm Zhangming, and I'm a 3D environment artist!
As a big fan of Fromsoft, I just can't stop imagining what Lordran would look like in modern graphics. So here's my interpretation of the iconic location Firelink Shrine from DS1!
Praise the sun!
#UnrealEngine5#darksouls
A recreation of Grove Street from Grand Theft Auto: San Andreas by Zhangming Zheng. Made in Unreal Engine with the help of Megascans. 🚲
https://t.co/nZrD2leBeh
#quixel#megascans#unrealengine
Introducing the GeForce RTX 2080 Ti Cyberpunk 2077 Edition.
We made 77 for our community.
Want one? Here's how:
1. RT this video.
2. Tag a gamer who is as excited as you about Cyberpunk 2077 in the replies with #RTXOn
3. If selected, you BOTH win these limited edition GPUs!
Watch 48 min of official 2018 gameplay from #Cyberpunk2077 and get a glimpse into the world of perils and possibilities that is Night City — the most vibrant and dangerous metropolis of the future.
https://t.co/cUErfNyGcY