! ~ Thank you all so much for the your support and kind words, it means the world to me ~ ! i'm honestly a little overwhelmed😭💖
I'd like to answer some questions and add a bit to this -
➡️Avatar? Ezri by @cinnareevr - edited
💵Commissions? atm only work i do is blender renders for friends/mutuals, plausibly looking to do more in the near future! (expensive ahh hobbies💸)
💿How to do? tl;dr it's just gradients painted in sp. Wouldn't be possible to make as clean linear gradients without brush by @FaraVR -
Using 6 custom user texture channels for masking/pathing, going through a custom export template for ease of workflow..🤓
I recommend reading poiyomi docs, and watching some industry pros on working with sp.
Lastly to add a note about my showcases ⚠️
I want to preface this with my main goal is to show you the capabilities of the tools in your hands, and inspire you to experiment-
though with that said, i implore you to build off of what i show you, not just replicate my work and finish. Not so much on personal, more so on commercial work-
I find it quite disheartening when i find my showcases reversed and copied to the t on commercial avatars/assets, un-credited and un-contacted, or on work used to promote sales. Just hit me up!
Please do show me any work you come up with, i'd love to see! . ⊹ ₊ ♡
@WareWolfVT I don't right now unfortunately!
I might be looking to do some limited commissions in the nearer future👀
Thank you for your interest though~ 💕
@honeybee6519@SuccuBunneh I actually haven't used any noise for this!
I recommend reading up on patching in poi docs. And playing around with simpler implementations!
(poi 11 will have updated ui for pathing to make it more approachable✨)
Try some stuff out, if you get stuck feel free to send me a msg💖