Hoïhoï !
Some of you already found me on Bluesky, just to say that i've made an account and that i'm gonna take a new start there and be more active yay.
I'm not closing this account but it gonna be disused, hope to see u on bsky <3
→ https://t.co/WT8fWa52hO
Exciting news! We're happy to announce that Team17 has partnered with @SaltitudeGAMES for their upcoming game! 🙌
Keep an eye on our pages to find out more soon!
Big Hunt's enemy rework continues, applied the worm-scale logic to the fly ! Kinda like a surprise egg dynamic : "is there a weak point or a shooter under the scale ?" !
#indiegame#indiedev#gamedev#unity#pixelart
Actually i've some more experimentations on the go. Gonna show that soon ;D
From time to time that's really good to not prog yourself but just toy with whatever features your mates doing 😏
En route : Big Hunt's enemy rework.
Starting with Worms, we've added scales to break, protecting the flesh from Hunter's deadly arrows!
#indiegame#indiedev#gamedev#unity#pixelart
Honestly I wasn't really liking Koln radios until they've passed What is Love in the traffic jam.
Now I know that's gonna be a good day ☺️
#gamescom2024
It's been 3 months since last update, we've been working like mad-heads on a demo for #Gamescom next week and get all our chances up with all the publishers we're going to meet.
So, here's Big Hunt Prototype Edition IV 🎉 !
https://t.co/nHPv2a1Brs
#indiegame#indiedev#gamedev
We're working hard on the onboarding of the project for the gamescom, in reality this video is a "little" outdated🤫really excited to soon show all the improvements we're working on !
The Satyr, guardian of the forest and of a vanished will, he put an end to numerous bloodthirsty hunters.. For better and worse, your path will not fail to cross his.
→https://t.co/2egElJ6DLc←
#indiegames#gamedev#artwork#characterdesign
@RobinPoedev But most current Metroidvania doesn't feel like a Big Stage enough to me. The genre is overflooded by game with half toned world-design. I know that this is the Big challenge, but it frustrate me to probably miss good ones because the genre is flooded with middle ones :/
@RobinPoedev Yeah, I love this kind of overworld. It's a shame WE havn't more overworld like that ! Beside Phoenotopia I didn't see it in other indie games :0
But to me that's really different, good Metroidvania are more like a Big Stage than multiple stage on a Map even if non-linear.