@JoseGR_3D@Guzman3D As a tip for Handpainting, I recommend you look at tutorials (Pinterest, YouTube, ...) and do the same process to learn the texture workflow.
Then with practice and patience, as a task, you could make a texture starting from references (where they dont show the process). Animus!
@JoseGR_3D@Guzman3D Hi Jose and thank you very much. I'm glad you like it, and I also recommend that you enter our portfolios to see the art of Noahmund, like other projects.
😉😉😉😉😉
Estamos aprendiendo una barbaridad de #SubstancePainter con @ArboledaRT_ en el Workshop de Texturizado que estamos dando hoy en el estudio!
Estamos texturizando el arma que modeló nuestro compañero @DaniMSGraphics ¿Qué os parece cómo va?
Next breakdown will focus on this little scene I made. Almost has a simulated quality to it but you might be surprised to learn how simple it is. #UE4#gamedev#indiedev
Here's a little peek at Swain's coat rig -- It was definitely a challenge and stretched my knowledge of our jiggle dynamics to the max! Also a clipping nightmare...
The basics of a UV-Free TriPlanar shader for terrain, with a grassy top layer :) #gamedev#indiedev#tutorial
Shader Code Sample in first reply
More stuff > https://t.co/FqAsMb9Plg
Let's make some fish~ #gamedev#tutorial#lowpoly#gameart
More stuff > https://t.co/FqAsMb9Plg
(I made a few of the parts and put them together in a "generator", the results are the rotating fish)
¡No solo nosotros!
A quién le molen los JRPG, @noahmund tiene una pinta increíble, ¡y es español!. Así que ya sabéis, a descargar esa DEMO. Y mirad el tráiler, es precioso 😍
https://t.co/aLmDQX54Ne https://t.co/O0HGPL6kWN