Strict SBMM @PlayEmpulse is the reason why i have a 3KDA on the game but haven't played in days. Loading up to play sweats every game instead an organic fill of people on multiple platforms isn't fun, especially having paid for early access.
Not really, you can feel the difference in skill between the people you find in the first 2-3 "evaluating" matches and then suddenly the 4-6 stacks that are over-communicating every move and playing like a million dollars is on the line, even on a low player count you wouldn't find the top 1% of players round after round. At least that was my experience as a solo player.
Not really, you can feel the difference in skill between the people you find in the first 2-3 "evaluating" matches and then suddenly the 4-6 stacks that are over-communicating every move and playing like a million dollars is on the line, even on a low player count you wouldn't find the top 1% of players round after round. At least that was my experience as a solo player.
I have 7/8 modes selected with crossplay on and i still match up against the same people over and over again on @PlayEmpulse it is like there isnt any console players playing, just 9 of the same pc guys. If you got strict SBMM in pubs, I'll quit playing entirely.
@PlayEmpulse just dont think there is much reason for lobby disbanding just so i can waut 3+ minutes to match up against the same people in a not so organic type of way. Either we got strict SBMM or no casual player is on this game. Sweating it out every game 😵💫
@PlayEmpulse Consider separate adjustments if they are big for public matches vs ranked. Other paints may need a little love so that people may feel inclined not to run strictly speed paint. I personally LOVE heal paint.
@PlayEmpulse Please add a climb mechanic on launch!! It's a bit frustrating when you try to climb into a ledge, but you run out of jetpack right at the top of the wall you're trying to get over to or climb. We have grapples but you run out of uses too