The next big social platform won't start with photos or videos. It will start with games.
https://t.co/EOEBWDUx2D is the TikTok for user-generated games: anyone can play, create, publish, and monetize.
In 5 days, they hit 1M organic plays across 3,000 games.
We made $1.3m building modding tools for AAA games from Jordan, zero marketing spend. Our users' content hit 5B views.
Today https://t.co/urjf26RrkV is part of @ycombinator P26.
Those years showed us what UGC in gaming can do when creators have the right tools.
So we spent the last 6 months quietly building our AI game engine. 100k+ beta users.
Today we're putting https://t.co/jKxCM4iS1i on top of this engine: a TikTok-style feed where every scroll is a UGC game you can play, remix, and republish instantly - shaped by the same instinct we've had since day one.
@dessaigne@collinmathilde thank you for betting on the delta you saw in us :)
Demo Day is 26 days away 🥶
100 to 10k+ users in our first week of beta @Playabl_ai ��
Didn’t expect it, but the community made it happen. And our focus stays the same: retention, value, and building something players actually love.
Now we’re adding more games and pushing the platform forward!
Prompt-to-play is finally here... 9 months ago this was just a pitch deck.
Today it’s live: @Playabl_ai (beta) the first prompt-to-play platform that lets gamers instantly turn ideas into playabl in-game assets across games.
#PlayablAI#PCGaming#gamedev#AIart#UGCcreator