Today we reached our biggest milestone by getting our P# scripting runtime working on Android (Meta Quest headset).
*This is footage from our internal-beta*
#gamedev#gamedevelopment#virtualreality
Status update time:
We are still here and really busy with the "2.0" update. The image shows a successful conversion of a world made for the Built-In Render Pipeline to Universal Render Pipeline (photo camera as a reference that we have not yet converted)
We are proud to announce that P# scripting is now available for both avatars and props!
Check out our full Steam post for more info: https://t.co/xJyTkmhCeh
Want to check out our progress and shape the future of PoligonVR? Join our closed-beta program today!
https://t.co/lbsKPyYpl6
Discord: https://t.co/ta1ciF0qII
Steam: https://t.co/v1nyYuhp34