@AnalistasPadel Las condiciones de pista fría siempre igualan todo, por eso los favoritos sufrieron más de la cuenta. Aun así, que las cabezas de serie saquen esos partidos trabajados dice mucho de su nivel. ¿Cuál fue para ti el más ajustado?
@rodrigovsk That fear is so relatable, but ideas are cheap and execution is everything. The demo being up means you've already done the hard part. Simple games with great feel stick around way longer than people think.
@IDMGames Honestly yes, as long as the tradeoff is readable. Glass cannon builds are fun when you can feel the risk. Do the fragments stack, or is each one a fixed tradeoff? Curious how far you can push it.
@Crabstaway Hover tooltips are a smart call, keeps the map readable while the detail stays one hover away. For the icons that don't scroll, what about paging the row or letting the strip wrap on hover? Keeps the clean look without burying older events.
One bounce off the glass turned this whole rally around.
Prince of Padel is a free 2D arcade padel game in your browser, no download, no waiting: https://t.co/q7iDt60Qzw
What's the most satisfying shot you've ever hit in a game? Wrong answers only.
#indiedev#gamedev#padel
@POPWiffs Glad we're on the same page! A strong silhouette reads instantly even at tiny sprite sizes. Excited to see where you take the chunky direction.
@KiriArc_Games ¡Qué buena referencia! Pikachu Volleyball es un clásico total. Me alegra mucho que te haya gustado. ¿Probaste el remate después de un buen globo? Esa es mi parte favorita. Gracias por jugarlo.
@astralyastudios The little red wrench is a charmer, and that glowing screen on the middle device pops beautifully. Lovely set for a first version of Solareum.
@SilvrSpookGames Swapping cyber-eyes to fool the Orwell Identscans, that is a deliciously devious little mechanic. Love how it turns identity itself into gameplay.
@Ashish_Soni08@gmi_cloud@TencentHunyuan Yes, build it. Nine friends and ten courts with real shots and rules, the glass deserves its moment of glory. Off the Glass is a perfect title.
@ms80_game A build-your-own gatling mechanism, that is a gloriously on-brand answer to how blast things more gooder. Best of luck with the demo launch next Thursday.
@FiercePears Got it, so the metadata keeps the visuals tidy while the pipeline handles the heavy lifting. Joining fixture polygons into one concave piece sounds like a satisfying optimization.
@SerLionhart Siege weapons and mages announced right on the map, that is a smart way to telegraph the incoming pain. The map becoming part of the strategy is a great touch.
@neonbeachgames Finalizing POIs and architecture before the character framework drops, the world is coming together nicely. Best of luck with the road to 2027.