MAJOR update released!
Reworked the Procedural Generation, and completely overhauled the game! (Larger area to explore, background ambience is now a thing!)
https://t.co/wena3cuCIm
#Backrooms#Liminal#UnrealEngine#RayTracing#Procedural
Hello everyone. I just wanted to inform everyone that this game is a hobbyist project and I do not know when it’ll be finished or if it will be finished yet. I have been working slowly for a while because of school. This game might release for the Xbox Series Consoles, too!
Very unfinished. I have been taking multiple breaks for a while now due to things and I might not be able to complete the game quickly. I can not promise that I will be able to finish it quickly, but I am trying! #UnrealEngine#Backrooms#RayTracing#Lumen#Liminal
@aegisdi Thank you for the reply! Everything’s started to get better, since I decided to make a new project and start from scratch (except for the VHS camera, it’s taken from the previous project).
UPDATE: I decided not to discontinue the project, but instead try to create a newer version of it using the same assets as before, as I have learnt more about Unreal Engine. So do not worry! I will continue the project.
Honestly I feel like cancelling.
I have been having a lot of issues with programming and it is not going as smoothly as it did just about two days ago. All of my current progress could be corrupted at this moment, but I really hope not. I am trying my best to continue this.
MAJOR update released!
Reworked the Procedural Generation, and completely overhauled the game! (Larger area to explore, background ambience is now a thing!)
https://t.co/wena3cuCIm
#Backrooms#Liminal#UnrealEngine#RayTracing#Procedural
PROCEDURAL GENERATION DEMO OUT
https://t.co/wena3cuCIm
This is a game mode that will be available in CODENAME COMPLEX. Currently there is no objective and the generated area is pretty small, but this is a demo and I will modify it later on.
#Backrooms#Procedural#UnrealEngine
Here is a little preview of what I have been cooking up recently. I need to stop procrastinating, I will begin work on my game this month and I will attempt to finish 2 or so levels for my game, and possibly release a small demo(man) on https://t.co/PCRXMXMuSd.
On another note, I am working on another project named The Backrooms: Exploration (Thinking of changing the name). It is made with Unity and is Ray Traced.
Do not worry, Ray Tracing performs very well on NVIDIA cards starting from GTX 1060.
#Unity#RayTracing#Backrooms