Finally, a first preview. Three times redesigned, slowly modeled, and complexly programmed. But now I have a solid base to build on.
• Adding new mechanics
• Modeling new assets
• Coming up with jump scares
#gamedev#indiedev#unity3d#3dmodeling#wip#indiegames#gamedesign
@bludr@Reflex_cz Je super vidět, že videohry hraje opravdu každej. Ať je to student, dělník, "ajťak", manažer nebo politik. Všichni se potkáme u jednoho loby a jdeme si (většinou) přátelský zapařit. Cením 👍
I’m still here and still developing. I’ve switched to UE5, though, and getting used to it took some effort. But it’s absolutely worth it.And I’m still modeling, too — right now I’m working on an industrial, game-ready asset pack.
#indiedev#3dmodeling#blender3d#b3d#assetspack
Finally, a first preview. Three times redesigned, slowly modeled, and complexly programmed. But now I have a solid base to build on.
• Adding new mechanics
• Modeling new assets
• Coming up with jump scares
#gamedev#indiedev#unity3d#3dmodeling#wip#indiegames#gamedesign
Finally, a first preview. Three times redesigned, slowly modeled, and complexly programmed. But now I have a solid base to build on.
• Adding new mechanics
• Modeling new assets
• Coming up with jump scares
#gamedev#indiedev#unity3d#3dmodeling#wip#indiegames#gamedesign
👻 Find’em All – Devlog #1
First textured room for my horror project – everything modeled and textured by me (yes, even the cursed old TV 😅).
Still not using texture atlas, but I wanted to see something functional.
#IndieDev#Devlog#3DModeling#GameDev#blender3d#horrorgame
@LockYourDoorLYD Looks really good! I'm working on something similar, but I'm still at the start of the journey. There's a lot of work ahead. Wishing you the best of luck and much success!
Like I said – every asset in the game is handmade. Even the furniture. I found some great asset packs, but I’m sticking to my 'everything mine' rule. It’s gonna be a grind – but worth it. 😁💪
#indiedev#IndieGameDev#blender3d#horrorgame#gamedev
Got back to it again – stopped adding new blocks and focused on texturing + started working on interior walls. What do you think – does this feel good enough for an indie game? Still lots to do, but slowly getting there...
#indiedev#IndieGameDev#blender3d#horrorgame#gamedev