One of the best advice I heard was the concept of
No Zero Days
This just means that no matter how tired, unmotivated, or discouraged you are you should always contribute at least one thing to whatever project you are building.
This will not only keep you motivated and thinking about you’re project but also keep you moving it forward!
#Motivation #nozerodays
We’re giving away this insane @BoredApeYC MAYC!
Like, repost, and follow @MutantHounds to stay tuned for more details. Tag some friends who aren’t in the club yet.
!HOWL
Well, now to switch to a different engine, they should change this change only to paid games, if a creator is giving away the game for free then they shouldn’t have to pay unity for the more people that install it. Just my thoughts
Today we announced a change to our business model which includes new additions to our subscription plans, and the introduction of a Runtime fee. We wanted to provide clarifying answers to the top questions most of you are asking.
Yes, this is a price increase and it will only affect a small subset of current Unity Editor users.
Today, a large majority of Unity Editor users are currently not paying anything and will not be affected by this change. The Unity Runtime fee will not impact the majority of our developers.
The developers who will be impacted are generally those who have successful games and are generating revenue way above the thresholds we outlined in our blog. This means that developers who are still building their business and growing the audience of their games will not pay a fee. The program was designed specifically this way to ensure developers could find success before the install fee takes effect.
We want to be clear that the counter for Unity Runtime fee installs starts on January 1, 2024 - it is not retroactive or perpetual. We will charge once for a new install; not an ongoing perpetual license royalty, like revenue share.
We looked for ways to lessen the impact on developers, and provide ways to bring the Runtime fee to zero. If you’re using any of our ad products, Unity Gaming Services or cloud services, etc. please contact us to discuss discounts.
We are actively listening to and following your questions closely. Please review our FAQ (https://t.co/YOA8dvVdjO) on today’s announcement. We also invite you to continue to discuss these changes with us on our forums: https://t.co/yG9GW4Hu3z.
@CirrusNFT It’s crazy how much time it takes to invest in a project to know what could be a good flip or not, it’s not for the faint of heart or the impulsives