Something I'm loving about the #SaveMassEffect movement is how positive it's being
As much as EA deserves the Renegade options, I like that everyone's focusing on the Paragon choices for the devs/franchise 💙
Fuck it - here's something for #N7Day I haven't shown before. A very pre-alpha internal trailer intended to highlight the cinematics we were creating in Montreal.
Faces were the average of all the customisation sliders in Maya, and we ran every scene with each possible squamate when polishing.