always curious how people here churn out 5-6 tweets a day
like, you really have nothing else more interesting going on than your silly little posts?
if you have so much to share write a coherent article ffs
This comment has become the final boss of every serious conversation about game design.
Yes, why shouldn't I press the "nuke all enemies, win the game" button? Players will alway optimize the fun out of every game, and good game design mustn't let that happen.
It's not the player's responsibility to shoot themselves in the foot to maintain an enjoyable gaming experience.
In Inkblood, the map grows from your coachman’s back. Some cases lead you to explore the land, chasing clues and secrets as you ride.
And when you want to stop? You give him a gentle slap.
Wishlist Inkblood on Steam: link in reply.
Despite the controversy, Horses is only shocking if you're unfamiliar with the history movies, theater, literature, or basically any art form that does not have stats. https://t.co/f3M1Pznt4L
NEW BANGER COMING TO OUR ROSTER
What lurks in these dark woods? Ritual sites appear and blood fills the lakes. Inquisition must know. Travel the roads, solve cases and find the truth. Do not fail us like your predecessor.
Wishlist Inkblood RIGHT N⛻W: https://t.co/wz5M1S3VEu