Got to test out the multiplayer game loop with a random today, very happy with the results / how it feels. Brawling other players still feels good, but the frantic scrambling to get the last solid hit on the punching bag is addicting!
In Early Access starting today - Punch Buddies is public on the store! Free to play multiplayer platform brawler, come try it out! https://t.co/SQJJpFpM7L
Chip away at your opponents stamina bar before lining up the perfect shot to send them flying out of the ring! Just a reminder, the Alpha test is open right now to all interested in trying the current build out - https://t.co/5sko7l0aP5
And if you want to leave feedback, discuss the game with the community, or just make "fisting" jokes and memes, join the Soaring Roc Studio Discord server, here! https://t.co/vqaRI52kbq
Punch Buddies is still in its early stages, but as a multiplayer-focused game we need to test it out with the community often, and early! That's why we're opening up the Alpha testing channel for anyone, just join with this link! - https://t.co/SMH9vvfWHY
Now with proper client-side feedback! Revamped the remote avatars to all run their own simplified Rigidbody based rigs that sync to their local, more complex rig. So when you punch someone hard, you get instant feedback sending them flying that syncs up to the true position!