Meet the Ring Drone Cam. A flying indoor security camera that delivers proactive wall-to-wall visibility, flying custom routes to the spots a fixed camera can't reach.
Check out the details: https://t.co/TkyKn9hiYk
@QuestWithMatt@bozoid It was just an update to fix some long standing bugs and make it stable as possible before I moved onto other projects / a potential sequel with better tech.
Now that I've done some actual multiplayer tests, I'm happy to officially say I'm making an extraction horror game called DEBT that is releasing... this month! If you want to see more or try it out, hit me up :)
@ty_gutowski It's just my own spin on a popular genre, it's a fun type of game to make and play with friends and has some unique VR flavor I think people will enjoy. Relax.
@VRCatalans I havent, but that makes a lot of sense and is smart! My game is multiplayer, which tends to lessen the fear a little bit with other people but I often have to test it by myself and it scares the shit out of me solo 😅
@Cade_XR it really is! in flat games you can just leave your mouse / camera facing an enemy but in VR it's a lot more intense having to physically keep your gaze on it.
@GregMadison amazing work, looking forward to trying it out myself! There's a local group of VR devs here focused on VR and HCI in Minnesota I'd love to show this to :)
“I’ve never felt such a strong sense of presence in mixed reality.” A sentiment echoed by nearly 100 people who’ve tried Sphenomenon.
I built a hands-on playground for creators to feel why the physical world is the ultimate foundation for tomorrow’s augmented interfaces.
#astra@OpenAI