🎉 Happy New Month, Fighters 🥊
A new month means new fights, new rivals, and new opportunities to climb the leaderboard.
We've got plenty cooking behind the scenes:
⚔️ Consumables
🎁 Drops
🤖 Smarter AI opponents
🏆 More competitions and events
Let's make this month bigger than the last 👊🔥
See you in the arena.
#PunchProtocol #Web3Gaming
☢️ Recently we introduced visual consumables as part of the new drops system. Time to take a closer look at one of them.
Meet Radithor ☢️
Inspired by the real-world product of the same name, Radithor was a radioactive patent medicine sold in the 1920s and marketed as a health tonic. It became infamous after its radioactive ingredients caused severe health issues, eventually becoming one of history's most famous examples of dangerous medical quackery.
In Punch Protocol, the effects are much safer 😅
Using Radithor grants your fighter a glowing radioactive aura during battle. It is a purely cosmetic consumable and provides no combat advantage.
✨ Visual effect only
☢️ Radioactive glow
🎁 Available through the upcoming drops system
More visual consumables are on the way as we continue expanding drops, collectibles, and fighter customization.
Still cooking 🥊🔥
#PunchProtocol #GameDevelopment #Web3Gaming
🍄 Sneak peek at a new visual consumable: Mushroom Cocktail 👀
We're adding visual consumables to the new drops system, giving fighters unique effects and styles during battle.
This is one of the first visual consumables making its way into the game, with more effects and cosmetics already in the works.
Currently wiring everything into the drops and inventory systems ⚙️
Still cooking 🥊🔥
#PunchProtocol #GameDev #Web3Gaming #Video
@Zia_OG@skygecko_ All the moves are locked and processed onchain after submission. It's fully deterministic, no luck or RNG. Also, full replay and battle log is available.