where a vibrant planet revolves in infinite radiance. This planet seems to be the intersection of life and the universe, displaying the subtle and mysterious connection between nature and the cosmos in its unique flow
#qianhonglin#UE5#FluidSculpture#DigitalSculpture#Cosmic
Our Principle VFX Artist @key_vfx collaborated with @LambertTibo to create this volumetric cloud demo in Unreal Engine 5. We've made the project files available to download for free: https://t.co/lAUhDeyh4t
#UE5#realtimeVFX
Working on the latest @unity's Demo team Enemies demo was a blast. On our end a result of many years of advancing photometric processing to enable photo-realistic rendering in real-time. On the left is Unity HDRP vs one of the real photos under the same lighting condition. (1/4)
QHL Experiment | In the silent darkness of the night, the flowers deep in the forest, flow and transform, grow into their own form ~. Through the technical means of real-time interaction, the static painting has more possibilities to interact with the viewer #newmediaart
Recently UE4 and Houdini have released new collaborative work plugins. Many of Houdini's top vfx for highly complex smoke, fluid motion, etc. can be imported into UE4 for real-time rendering. For artists to elevate their content creation to a new quality. #sculpture#digitalart