Snarky middle-aged transatlantic gamer, kinda geek youtuber, and best Robert Turner you'll find. Literally a huge geek. Certainly not R. Daneel Olivaw at all.
I tend to skill pilots fairly evenly, might neglect Guts after I unlock the level 5 skill. Basically all of the skills are important in their own way.
Gunnery is never not important as you need to connect your shots.
Piloting is the moving, evading and melee.
Tactics is seeing targets and indirect fire.
Guts is pilot health and heat resistance/management.
I’m gonna simply say this: if you are at all interested in a Stargate show with ANY of the original creators/performers involved, now is the time to say something. Otherwise it really will be the end of that chapter forever. Let them know you are THERE
Centurion give it a LRM 10 or 15 and a solid A/C or large laser
Shadow Hawk, drop either SRM or LRM and replace the other with a larger rack or upgrade the A/C
Vindicator I usually pull a heat sink or two, up the armor and keep the LRM and PPC
Jagermech needs more armor for it's size, but can be great at direct fire. Build it out with A/C that you think bare best.
All Mechs should still have supporting medium lasers
@tanpukunokami I very much enjoy it but it is not common away from Chicago. I also like what we called thin but many people have started calling tavern cut.