@poliwa_93 Using a PS5 screenshot to show the original on the xbox version and the AI blurred version as the ps5 version. Yall xbox guys are genuine retards
@inkblotPrincess The first with 600k npc animations, 300+ different body models. 5000+ different ways of NPCs acting with the environment. But whatever dude.
@charlieINTEL Needing 3 studios to make a game mode with probably 2 weapons to choose from. Fucking insane shit company at this point. And let treyarch rest and make a zombies only cod
@t3rr0r15m@jasonyvj0 Blurry reflections and shadows if the series s version doesn't have the standard tech. RT already is blurry on base ps5 and series x.
@LibogLodiK4ntot@jasonyvj0 If it genuinely runs 720p internal, fsr 3.1 or 4.1 doesn't really matter that much. It may cause a bit less artifacting. The higher the internal resolution the better the upscaling works. Try watching a 720p video on a decent TV, will look much worse than say a 1080p video
@MasterLeytrx Someone who doesn't own the machine trying to act they know about it 🤣🤣🤣🤣 start playing real games on a oled with the pro and see the difference. Its not worth the price its sold at now. But for that price i got it people paid for the base ps5 when they were oos
@Nadster7861@vce_bby Respond :
Yeah they can optimize gta6, by removing 50% of core coding like the AI scripts. Then you will have a dead game and 60fps, happy? 😂
@JohnGullbunne@leonidacentral There is no and will not be a 40fps option. Period. It has a 120hz container to make the game even compatible if your console is on that mode.