@John_Elmo_Dev Thanks for taking the time to share your thoughts! I really appreciate the details you pointed out. I'm trying to keep that eerie, cursed-land atmosphere throughout the whole day, even when the sun is out. It's a tricky balance to get right! :)
Witchland: Trinity Blight is back in development after a few months' break!
I ditched the automatic day/night lighting and I'm experimenting with hand-crafted presets instead.
Morning / Day / Evening — which works best?
#indiedev#gamedev#turnbased
Hello #TurnBasedThursday!
Isolation makes her faster.
Patience makes her deadly.
The Nun belongs to the Order of the Scarlet Thorn — an elite sisterhood built around precision and positioning.
Through tokens, she can become a solo deadly hunter.
https://t.co/TitDCz1PCV
@OneManLeft The nun is definitely more positioning and reaction-focused than the monk 😄
She becomes much stronger once you start using mobility, dodge reactions and crossbow swaps to control enemy pressure instead of trading hits directly
@OneManLeft Not exactly 😄
The monk is a heavy frontline fighter focused on faith and hammer strikes, while the nun is built around mobility, dodge reactions, daggers and ranged crossbow support.
Don’t worry…
you can’t wait all day for your turn.
You only have 28 days in Witchland.
Time keeps moving as you travel — so night stays night.
So the world always feels right.
#wip#indiedev#turnbased#roguelite
My kids do wild knee-slides after scoring goals.
I figured an assassin nun could weaponize that.
So I made Knee Slide — a fast dash with dagger slashes that applies Slow.
#Witchland#IndieDev#TurnBasedThursday
Kaya is a mermaid and somewhere in the Pacific she is preparing an ancient amphitheater with other mermaids for a big event. Prepare a show in this little adventure game. 🧜♀️
https://t.co/nAc81Ssmud
#screenshotsaturday#mermaid#cozygames#indiegame#gamedev
@igdmag Thank you for hosting.
We will soon start revealing more details about
the gang of seven dwarfs and their adventures...
https://t.co/0NjVhWKsoP
So that our little mermaid does not search the bottom of the ocean with her head in the sand 😁, we divided the movement into floating/swimming and copying the terrain if we are looking for something interesting.
🧜♀️🧜♀️🧜♀️
#screenshotsaturday#indiegame#gamedev#mermaid#cozygames
Long before various hi-tech gadgets were used - dwarves used owls... 🦉
The burglar brothers in the Shadow Seven demo are part of the Steam Stealth Fest Event which starts 24th - 31st July 10am Pacific Time!
#Steam#SteamStealthFest#gamedev#stealth