treeverse is here to stay longer
we will fight it out as we have been doing for years
and you can see the progress yourself across 1000+ pages of updates and/or now playing the game that is available on all stores!
join us in the fight, as not many of us left in web3 gaming
A recent investor note I wrote out as S2 approaches.
Over the last year more than 1+ decently funded game has died in Web3 gaming per week. 52+.
Imo this is a result of many things but it comes down to 1. Games are very expensive and hard to fake. So if you blow all of your money in a very hype marketing campaign but it doesn't work out, you will go bankrupt as it's hard to make as much revenue as you spend.
And we've yet to see a widely successful sustainable game even at the top level for those who have launched and still exist today.
Treeverse was birthed from the Axie-period in 2021. Truthfully there are maybe a few on my hand I can name that exist from back then, even though it is the estimated period for game creation. A 5 year period.
We had more born in 2024 with the new round of hype, and most of them are already dead today in less than 2 years.
A very smart person told me once that as a company you can simply survive and you will outlive your competition. That is true, but it only matters if you succeed in the end, it doesn't matter if you die a year later.
However it does limit the shots on board external people can have. I've been in gaming for 5+ years now, invested 7 figures+, pretty much all my time; reputation. We went through the highs and lows.
Truthfully there is probably a dozen games that have a realistic chance of succeeding in the next few years, and there may not be any more in the next decade unless a) one succeeds, b) a hype wave returns again for whatever reason. And they have to do it on their own terms because there is no more funding coming. It has to be a brutal grind where you decide what to sacrifice.
So if you think gaming has even a slight bit of chance. You should believe in us, or any other game still here fighting.
Now words are mostly meaningless. Games are extremely hard. Even if you push development off the line after multiple years that is just one blocker out of many. The final goal is sustainability and monetization over a prolonged period of time.
@TheTreeverse
Treeverse Season 2 was planned to launch last week but we ran into a game breaking bug after submitting to the stores internally.
Apologies for the delay but we hope to get out within this next week and I will keep you updated on the progress.
Just a little bit longer 🙏.
Meet Lady Kalissa, Great Merchant of the Desert.
Widowed young after a fishing accident, she returned to Dakhard and rebuilt from nothing.
In under a decade she reclaimed the Seawatch fish shop and expanded beyond it.
Today her trade spans Kenryos and far beyond.
Known as the Eternal Challenger, Tramont allows no passage without combat.
Those he defeats lose their weapons, raised on burial mounds as proof of his victories.
“All we leave after we die is our tales of glory.”
Treeverse Season 2 will be very different from Season 1.
Not in just content, but the campaign itself. Season 1 was successful in terms of the traditional reward campaign metric of rewards given out, vs. $ spent.
Over $500,000.
That isn't possible with this launch and we also don't want that. The focus is on people who want to be part of the game and play. You will earn things that carry on to the next reset, which will hopefully be the last and mark the official launch.
We can get there.
Bingo. :) To jest właśnie ten kierunek, z którym chcemy zmierzać z Rocketem. Nasza aplikacja mobilna ma dopiero dwa miesiące, ale docelowo ma być właśnie takim mObywatelem do rynku pracy, który ma realnie pomóc w zdobyciu pracy, a nie tylko w znalezieniu fajnego ogłoszenia o pracę.
Jak to już działa:
Użytkownik ma tylko jeden zweryfikowany profil - swoje „Rocket ID” z całą historią zawodową, który konwertuje się na dopasowane CV do każdego ogłoszenia, do tego AI wspiera w uzupełnianiu wszystkich formularzy aplikacyjnych oraz przygotowuje Ciebie do rozmowy rekrutacyjnej, a także wykonuje background check firmy.
To ma w końcu wyrównać szanse i zniwelować asymetrie w dostępie do informacji podczas rekrutacji na linii kandydat - potencjalny pracodawca.
Docelowo sam Rocket ID będzie dynamicznie zmieniał się na podstawie tego, czego nowego faktycznie się nauczysz. W tle aktualizujemy i budujemy „deep profile”.
Każda przełomowa zmiana technologiczna miała to do siebie, że upowszechniała dla mas rozwiązanie dostępne dotychczas wyłącznie do „uprzywilejowanych”.
Tak też będzie dzięki AI na rynku pracy.
Dlaczego tylko piłkarze, aktorzy czy influencerzy ma mieć swoich managerów? W niedalekiej przyszłości każdy będzie miał swojego managera/ asystenta kariery napędzanego AI, który będzie miał doskonała wiedzę o stawkach na rynku, rozumiał wszystkie potrzeby usera czy doskonale doradzi mu, jak powinien się rozwijać.
Jeszcze nikt w 🇵🇱 nie podjął się zrobienia takiego produktu. My zaczynamy i chcemy wszystko to zrobić z poziomu smartfona.
Możesz sobie sprawdzić via Google Play / App Store: https://t.co/WPvPRLX0DT 🚀
Poniżej cztery video z wnętrza 🧵:
@sysCandy@piotrek_nowy Masz rację z A B i mierzeniem zamiast zgadywania. Rynek BHP jest dość specyficzny, więc pewnie i tak trzeba to sprawdzić w praktyce. Na start celujemy raczej w tanie kanały i testy niż w ciężki marketing. Dziękuje 😊👍 i Pozdrawiam 👋
@sysCandy@piotrek_nowy Ma Pan rację, da się do tego podejść kreatywnie , tylko u nas największą barierą nie jest sam use-case, a chaos w wiedzy i procesach w BHP. Produktowo to już ogarniamy, natomiast kompletnie nie mamy pewności, jak to dobrze pokazać rynkowi. Stąd moje pytanie o marketing 🙂