O Brasil fecha a Fase de Grupos contra a Escócia e pode ter CUPOM INSANO PRA VOCÊS 🇧🇷
A regra deu uma apimentada:
O cupom começa zerado e a cada gol da seleção vamos adicionar +6% DE DESCONTO!
Pra ficar AINDA MELHOR, só depende DE VOCÊS!
Se tiver 1000 RETWEETS O DESCONTO DOBRA!
Se batermos 200k de seguidores o desconto final TRIPLICA!
Se as duas metas baterem, é 6X MAIS DESCONTO!
É hora de torcer por aquela GOLEADA pro cupom ficar LENDÁRIO!
Last Crafter Cape Giveaway!
Winner announced June 25!
To enter:
Comment your IGN, Follow, Repost
Since this is the final giveaway, I'll give 2x entries if you impress me with art, edits, builds, or anything creative! 👀🔥
Good luck!
@Minecraft#cape#craftercape#giveaway
Here’s a sneak peek at the upcoming Prefab Preview UI element which will be included in this week’s pre-release (Update 5, Part 7)! 👀
As you can see from the clip, there is full mouse-controlled rotation, tilt, zoom, and pan. It can also be configured for custom server UIs!
Lots of amazing opportunities for this! Everything from cosmetic builds/map previews for minigames, RTS buildings in menus, etc. We genuinely can’t wait to see what modders and server owners do with this tool! #Hytale
oi, basicamente preciso urgentemente completar meu aluguel. papo de vida ou morte
se puderem retweetar e curtir pra chegar em mais pessoas, eu agradeceria MUITO.
Hiring automation & tinkering devs/designers for Hytale!
We’re exploring physics-driven systems built around real, physical parts. Gears, shafts, belts, pulleys, rotation, motion, power generation and transmission, logic, and machines that players can assemble, break, and optimize.
The design challenge is to make it feel like a natural extension of the game, fully optional, easy to engage with at a small scale, yet capable of deep complexity and automation for players who want to go further!
Tag a dev or modder who builds this kind of stuff. I’ll be scouting in the coming weeks, and roles will be open to apply for if needed by then!
You may have seen these new mask/blindfold cosmetics in Hytale's current pre-release
very happy to announce I'm going to be helping out the @Hytale team with new cosmetics :)) 💜
Jebs saying Hytale feels very polished is the best compliment we could ever get. He is someone I respect very much, and I know he doesn't talk much publicly about other games, so I appreciate that. I don't think people understand the complex design of Minecraft: all the features and systems working together to make a game. It takes 10+ years for these kinds of games to mature into a proper gameloop - very difficult.
I have been working with Minecraft as a modder for 14 years now and have hired and worked with over 300 people throughout my career. I know the genre very well, and I'm very critical of our own game - I agree with a lot of the negative feedback and take notes all day. I have been saying for months that Hytale still has a long way to go, and I still believe it, which is why I keep working every single day. Hearing that Jebs says he will come back to play again later is great, hopefully, to experience the true vision we have for Hytale. Respect to the Mojang team for playing, hopefully they understand the different vision a bit more and feel more comfortable with us being around!
By the way, I understand Jebs' sentiment when he says, "I'd rather just play Minecraft." At this point, he is probably right to feel this way; we haven't had time to add all the features that make us unique, and the early-game experience we have is quite barebones compared to what we can do with World Gen V2 and other upcoming features. We don't have instanced dungeons, bosses, quests, stories or anything right now. All of this is planned, and the good news is, we have the team for it.
Truth is, many of us want something new, more combat-adventure-based, exploration and fantasy-based, and this is why we are making and playing Hytale. It's not to compete with or replace Minecraft; we just want something that resonates with us. Personally, grew up with Warcraft, Diablo, D&D, and all these amazing fantasy experiences. I wish my kids would feel the same way I did when I first stepped into these amazing fantasy worlds, and that it would spark their creativity as it did for me.
In the coming years, you will see a major shift between Minecraft and Hytale as we expand our production of extensive modding tools, fantasy worlds, and much more. I suggest you all go back and read our blog post about World Gen V2. This is where we will shape the future of Hytale for adventure mode, and it's worth reading. I also consider PvP quite important for us, so keep an eye on this in the future as well.
Thank you everyone for your support!
Now, let's go back to work and get things done!
My experience with #Hytale has been wonderful, I think it's the game I've always dreamed of. Thank you @Simon_Hypixel for providing us with such a wonderful experience.
This was my first build in exploration mode, I loved this mini biome in Whisperfrost Frontier.
Violet's Workshop has released! ⚒️
🪑 Violet's Furnishings
🧸 Violet's Plushies
👕 Violet's Wardrobe
🎵 Violet's Music Players
Remember to use code 'VIOLET' to support future updates! ⭐️
The moment has arrived, Hytale has released into Early Access today! 🍃
Read more about how we got here, what Early Access contains, and what's next in our latest blog post:
https://t.co/mWGiZj64c0 #Hytale
I will be forever grateful to the amazing Hytale community. I promise to work hard in the coming years to achieve the full vision of Hytale.
Thank you, everyone, for the support.
By players, for players.
By modders, for modders.