Friendly reminder that SC6 started out as a low-budget continuation of a supposedly niche and dying fighter to having a World Tour, in the span of a year and that the community had a large part in making it happen
It's astonishing to me how many people are still sleeping on how big Deadlock is going to be over the next few years.
Release Deadlock is likely to hit 1.5-2M CCU on steam.
Getting in on Deadlock now is the gaming equivalent of buying Apple stock pre-iPhone. But many won't.
“Jarvis what option did I pick for my last 3 mixups”
“Same side low, sir”
“And how many times did they block it?”
“Zero times, sir”
“Let’s run another mixup”
“Of course. Whats the mix, sir?”
“Set up a 4 way then go same side low”
“Excellent choice sir”
At a certain point you have to consider the idea that the old people aren't just nostalgic and that decades of optimizing money making techniques really did take the soul out of the thing