Ten years ago yesterday, I made this account in a high school classroom because Smash 4 modding tools had just dropped and I wanted somewhere to post my mods.
Now I’m neck deep in Rivals 2 Workshop implementation as my job.
Wild ride
the 101 video and his graphic say that slade's shuriken is free, but in the time of recording, inflation has really taken a stranglehold on the world of aether, so now it costs 20 danieso pesos
sorry about that one, guys
Rivals Direct is returning for the 7th time! And we're putting power in the hands of Twitch chat again.
You'll want to watch this one live so you can impact the stream while learning more about the massive Fun-for-All update coming to Rivals of Aether II.
Next month's update is going to be our biggest yet! Get ready to grab your friends and lock in for:
🔸TEN chaotic new Casual Stages
🔸TWENTY items to fight over
🔸ONE (1) Slade joins the roster
🔸+New features like first-win-of-the-day bonus, UI updates, and MORE
A controller designed to be opened, modded, and understood? We’re in. The GC Ultimate 2 Kickstarter includes a limited iFixit Blue Edition bundle with tools, open firmware, and even 3D files for the shells. If you’re into controllers you actually own, check it out before the campaign ends on the 15th. Check it out at the link below! @handheldlegend
So yeah, as you might have seen on the @RivalsOfAether stream...
@equinoxdoodles and I made the first* Workshop Character for Rivals of Aether 2!
*First one that's not Armando
Wiki work has scaled up recently again, and it's becoming a giant time sink with multiple games and patch cycles, on top of trying to maintain other real life matters
Any help on the Ko-Fi would be really appreciated <3 it gives me a good reason to keep going
Happy 10 Year Anniversary to a little indie game known as Rivals of Aether.
Who knew it would grow into a franchise with 6 games across 5 platforms. We even made a comic at one point and to celebrate our anniversary, I'll post the first issue for everyone to read :)
Shovel Knights New Victory animation imported with a new camera animation (still need to tweak that end frame so it doesn't cause issues with the character wins)