@4erepawko @annaecook @uxdesigncc We also must not forget the emotional aspect of it. You may have a positive or negative reaction to it on an emotional level which is not necessarily to do with its actual functional qualities.
Type and fonts move in mysterious ways!
@4erepawko @annaecook @uxdesigncc Many factors may come into why some find it easier, others not: The device that displays the font, and the actual app/browser may have a lot to do with that. Browsers all tend to display fonts differently, and MacOS vs Android is a world of difference.
@mennairda @rleggos@GarethFW@BenDMyers@dequesystems There is much work to be done still but as we're not doing this full time and as a job, updated research my come about slowly.
In the meantime we recommend to read some of our articles on Medium: https://t.co/FaWf1Q10kC
A lot of insights can be gleaned here.
People around the world write in more ways than we think. We give a brief and summary overview of the types of writing system that are in use:
https://t.co/biDkpIJqG8
#a11y#accessibility#typography#design
These are the neuroscientific definitions pf legibility and readability… just in case you were wondering.
We hope that clears that one up.
https://t.co/FwzK8TVnl7
#a11y#GAAD#uxdesign
It is important to short list your fonts using the a balance between emotyional and functional accessibility, then test your candidate fonts for performance.
https://t.co/b3EdA3bzs7
#GAAD#a11y
If the three pillars of accessibility are Emotional, Technical and Functional, what does that mean to a designer?
https://t.co/L7G7WtbTk9
#a11y#GAAD#uxdesign#ux
I'm speaking on Tuesday, May 18th at 1:00 PM Eastern at the AIGA @DotGovDesign conference, and leading a conversation with @GarethFW @bruno_maag @davidkiosk about "The Readability of Government Information." So yes, we plan to talk about fonts and accessibility.
Understanding the human visual system is necessary to make good design decisions and to have a vocabulary to describe when things go wrong:
https://t.co/QOXJiurrbW
Type and typography are the fundamentals of communication, and to communicate effectively we need to understand how fonts perform with audiences of different abilities.
Your participation in our survey can make a difference: https://t.co/6PKevtuZkw
#a11y#typography#fonts
@Specodi@agvbergin@LauraFMcConnell@BDAdyslexia@GarethFW We never said that TNR was Sans Serif, neither is Roboto Slab or BBC Reith Serif. The presentation is pretty clear about audience in the survey, and muses why some perform better than others.
@Specodi@agvbergin@LauraFMcConnell@BDAdyslexia@GarethFW TNR is not a bad typeface but it's design features which performed well in a letterpress context (original Times newspaper) do not necessarily translate well into a crisp digital environment.
@Specodi@agvbergin@LauraFMcConnell@BDAdyslexia@GarethFW There is only so many fonts you can meaningfully present in a survey, and one has to make decisions. Arial is represented, not in name but in design features. We can make deductions by comparing Arial with very similar designs.
Just finished watching this fascinating talk on the results from @ReadabilityGrp's study into fonts. Highly recommend taking a look, especially if you're considering adding a 'dyslexia-friendly' font like OpenDyslexic or Dyslexie to your game... (TLDR: Please don't)