We need additional time to complete Marathon maintenance and deploy the patch.
We appreciate your patience and will provide additional updates when they are ready.
ONGOING ISSUE:
We're continuing to investigate the Anteater, Monkey, and Weasel errors. We're also going to be sending three Deluxe Sponsored Kits to everyone who's logged in in during the affected times. These will be distributed once things are stable.
Thanks for hanging with us, and we'll share more information as soon as we can.
Audio was a bit rough, but at least I got it! Getting videos out there one by one even if they are late!
#marathon#bungie#destiny2#update
https://t.co/g33DqWkOTd
Former Bungie executive Mark Noseworthy shared his thoughts on speculation about a possible Destiny 1 remaster.
He stopped short of confirming anything, saying: “I’m not going to comment on a certain remaster, but I’ll share some general reflections that I believe apply when executives and teams consider the merits of remasters from a business perspective.”
According to Noseworthy, the decision comes down to key questions: How much would it actually cost to make? What other projects would the studio have to put on hold? Would enough players buy it to make the investment worthwhile?
He noted that studios have limited people and resources, and outsourcing isn’t a simple fix for large, complex projects.
Noseworthy knows that remasters can succeed like Resident Evil, but said opportunity cost is a major factor
To be clear, he didn’t confirm a Destiny 1 remaster, he was simply explaining how studios evaluate such projects.