Hello there,
KINALITE KINGDOM IS BACK IN DEVELOPMENT!
I am the new lead for Kinalite Kingdom, I will be showing sneak peaks soon on the official discord server for Kinalite Kingdom here’s a lil sneak peak of the game from me 👍
More things to come soon thank you all for the support and let’s make Kinalite Kingdom a reality
https://t.co/tt0D9B1g9E
I’m looking for modellers and animators for kinalite kingdom, + builders, I don’t have a big budget though.. so if your interested let me know, looking to make a fire game 🙂 #roblox#ccg
I’m looking for modellers and animators for kinalite kingdom, + builders, I don’t have a big budget though.. so if your interested let me know, looking to make a fire game 🙂 #roblox#ccg
@LFCDusks@Llama_Train_S I thought so too, but as person playing LL, for years now, their UI isn’t out of this world and it honestly fits with LL, so I’m just assuming it’s not
I want to clear up some misinformation surrounding Sonic Generations Multiplayer.
First off, yes, AI has been used to assist with development. I’ve never denied that, nor am I trying to hide it. However, calling the entire project “vibe coded” completely overlooks the work that’s actually gone into it.
There is manual scripting involved, and other developers have contributed to the project as well. I’ve also seen people claiming that I removed my developers and replaced them with AI, which is completely false. Nobody was removed or replaced for that reason.
This project involves importing and organizing assets, scripting, debugging, recreating gameplay mechanics, and a lot of testing. AI is one of the tools used throughout development, not the entirety of it.
Sonic Generations on Roblox is something I’ve wanted to make since 2020. I’m proud of how far it’s come, and I’ll continue improving it.
You’re welcome to criticize the game or how it’s developed, but please don’t spread false information about me or the people who have worked on it.
Thank you to everyone supporting the project. ❤️
It’s a mix of both! AI helps with scripting and recreating certain mechanics, but there’s also manual scripting, testing, debugging, and adjustments involved. Movement, physics, and collision all need to be tested in game to make sure everything feels accurate to the original Sonic Generations. AI also helps with organizing assets and speeding up development, but it’s not like everything is generated and immediately works perfectly.
I want to clear up some misinformation surrounding Sonic Generations Multiplayer.
First off, yes, AI has been used to assist with development. I’ve never denied that, nor am I trying to hide it. However, calling the entire project “vibe coded” completely overlooks the work that’s actually gone into it.
There is manual scripting involved, and other developers have contributed to the project as well. I’ve also seen people claiming that I removed my developers and replaced them with AI, which is completely false. Nobody was removed or replaced for that reason.
This project involves importing and organizing assets, scripting, debugging, recreating gameplay mechanics, and a lot of testing. AI is one of the tools used throughout development, not the entirety of it.
Sonic Generations on Roblox is something I’ve wanted to make since 2020. I’m proud of how far it’s come, and I’ll continue improving it.
You’re welcome to criticize the game or how it’s developed, but please don’t spread false information about me or the people who have worked on it.
Thank you to everyone supporting the project. ❤️
I appreciate that. I’m just trying to recreate Sonic Generations as accurately as possible. AI helps me understand and recreate certain mechanics, especially when trying to match how the original game works. There’s still manual scripting, debugging, porting, and testing involved, along with contributions from other developers. I also feel like nowadays whenever someone sees something that’s recreated really accurately, they automatically assume it’s entirely AI generated. Like, isn’t accuracy supposed to be a good thing? I’m not denying that I use AI-assisted tools, but that doesn’t mean all the work and effort put into this project suddenly doesn’t exist. The whole point is to make an accurate recreation, and AI is simply one of the tools I use to help achieve that.
I don’t see how accurately recreating Sonic’s physics automatically means it’s entirely AI written. I’ve never denied using AI-assisted tools, but there’s also manual scripting, debugging, porting, and testing involved. I also work with other developers, and no one has been replaced by AI. The whole point of this project is to recreate Sonic Generations as accurately as possible on Roblox. You’re free to criticize my work, but calling someone lazy without knowing the development process is unfair.