Ever heard of "The Game of Telephone?" Did you know that it also exists in online commentary? Here is a video on my second channel on how influencers such as @Grummz and publications such as @BoundingComics can twist the original meaning of a source.
https://t.co/dWOQpez1vp
Do you love Quake? I do! Even though Im not that good at playing it... In about an our a Dead Game Review of Quake 3 Arena will go live. If you are interested then come by and say hi :)
https://t.co/byTXKb4pZG
Cheecken is bringing up valuable points in this video. I'm glad he's raising awareness - after this YouTube debacle, it's become painfully clear how important it is to stay connected to other creators.
https://t.co/MSE6rzwS1W
A Video on the deletion and eventual reinstatement of the @Sycra YouTube channel and also an appreciation for Sycra's work in the realm of art YouTube. Great to see you back!
https://t.co/Qu73mjv4bO
MEGA: The Ukrainian Divide
The Birth of Ukraine
This production has been in the oven for quite a while and I am happy to announce that Episode 1 is for sure coming out this month! Stay tuned 😄
@savagestano@CarsonKompon@et8ne@Alistair_McF If a company screws countless developers over for no other reason than wanting to make more money, the people affected by that decision have a right to respond to it accordingly. Facepunch or any developer for that matter, arent obliged to be polite to a company that fucked them.
Noone should be in a situation where they opt into a system and are forced to take on additional costs later for something as moronic as an installation fee. Great, it's once per device, that doesn't change the fact that the tax shouldnt exist in the first place. lmao.
I want to acknowledge that you guys are as retarded as this install taxation. This decision is so bad for you, that everyone, competing engine developers included, are making fun of you. You lost the goodwill of your customers and implemented a tax for literally no reason.
We want to acknowledge the confusion and frustration we heard after we announced our new runtime fee policy. We’d like to clarify some of your top questions and concerns:
Who is impacted by this price increase: The price increase is very targeted. In fact, more than 90% of our customers will not be affected by this change. Customers who will be impacted are generally those who have found a substantial scale in downloads and revenue and have reached both our install and revenue thresholds. This means a low (or no) fee for creators who have not found scale success yet and a modest one-time fee for those who have.
Fee on new installs only: Once you meet the two install and revenue thresholds, you only pay the runtime fee on new installs after Jan 1, 2024. It’s not perpetual: You only pay once for an install, not an ongoing perpetual license royalty like a revenue share model.
How we define and count installs: Assuming the install and revenue thresholds are met, we will only count net new installs on any device starting Jan 1, 2024. Additionally, developers are not responsible for paying a runtime fee on:
- Re-install charges - we are not going to charge a fee for re-installs.
- Fraudulent installs charges - we are not going to charge a fee for fraudulent installs. We will work directly with you on cases where fraud or botnets are suspected of malicious intent.
- Trials, partial play demos, and automation installs (devops) charges - we are not going to count these toward your install count. Early access games are not considered demos.
- Web and streaming games - we are not going to count web and streaming games toward your install count either.
- Charity-related installs - the pricing change and install count will not be applied to your charity bundles/initiatives.
For additional questions, we have updated our blog and FAQ resources. ⬇️
Blog: https://t.co/P0j6NLOSBi
FAQ: https://t.co/XhxhpdthK9
Forums: https://t.co/SOptIdO1IK
@l_wood03 Did some EXCELLENT work on the Sequel to MEGA: The Ukraine Narratives. You will soon be able to read/watch/listen to this production. We are trying out a somewhat novel idea for how a viewer/reader may consume the information within, so stay tuned if you are curious :)
On January 24, 2023, we will be turning off online services for some older Unreal and Unreal Tournament titles. Players can continue to play single or local multiplayer modes offline. Thank you for playing and creating for the Unreal series over the years! https://t.co/4aLoMYFACh
Just wanted to tweet this out but @l_wood03 beat me to it! Do yourself a favour and watch @Monarch_Black's video on Yeonmi Park. It even includes a clip from yours truly!