State of Devs 2026 - interesting results of a survey conducted among developers, including a good taxonomy of opinions about AI (pro-, anti-, and neutral).
https://t.co/S6RodHPHac
D3d12info 3.20.0 released.
Highlight this time is support for non-D3D12-compatible GPUs, which now report the result of D3D12CreateDevice call instead of failing the entire app - developed by @dmytro_bulatov who has such GPU 😁
https://t.co/rAkQJ0WWiR
I published online my 2 articles that have been published in Polish paper magazine "Programista" many years ago, in EN and PL version:
- "Time Measurement in Game Programming"
- "Writing Efficient C++ Code"
Maybe a bit outdated, but maybe still useful?
https://t.co/0Nm9cXFu3C
@UbogiRentier Święte słowa. Warto jeszcze dodać:
> Wielki sukces w inwestowaniu (aktywny trading) zależy od szczęścia.
> Wielki sukces w zarabianiu (własna firma) zależy od szczęścia.
> Tylko oszczędzanie to ta część, w której każdy może być dobry w sposób systematycznie powtarzalny.
@UbogiRentier Gratulacje! Ale czy roczna stopa wypłaty 5% jest realna? Trinity Study mówi o 4% i to dla waluty i inflacji USA oraz dla horyzontu tylko 30 lat. Dla Polski dobrze by było przyjąć ze 3,5% albo i mniej. Zamiast ufać AI, lepiej poczytaj np. https://t.co/SXMDEVuTgx.
@SebAaltonen Do you get 3x higher salary or 1/3 of working time in return for your 3x productivity? Because if not, if it's just expectation of higher productivity + 5% extra cost + more stress, that's not a good deal.
The more examples of DLSS 5 I see, the more I feel convinced that this is the way to fill the uncanny valley. Rendered characters are so far from photorealism, while the advancements in meshes, textures, lighting, subsurface scattering etc. provide diminishing returns. ⬇️
@SebAaltonen If I want to use std::unique_ptr for your objects (like every reasonable C++ programmer should do IMHO), I need to define a custom deleter for each type to call gfx::destroy_X(). Could you provide just gfx::destroy() common for all types?
I checked Windows on Arm app compatibility list https://t.co/QEJ9i6ckGT against the list of apps I have installed on my Windows and I can see almost all are supported, most of them natively. Only few are missing, incl. WizTree, MyPhoneExplorer. PC with Arm may be a viable option.
D3d12info 3.19.0 released with lots of updates: new Agility SDK 1.619.5 / 1.721.3-preview, new NVAPI R610, new AMD device_info v1.0.
https://t.co/wqTlHrSiH5
Pamiętacie tę inbę sprzed trzech lat, kiedy rewelacyjnie ostre zdjęcia księżyca ze smartfonów Samsunga okazały się fałszywką, bo na (jak zwykle) prześwietloną tarczę księżyca Samsung nakładał miód-fotę z teleskopu?
Tak więc Huawei woli fotografować ptaki niż samoloty.
Today we've got a report for Moore Threads MTT S80 in D3d12infoDB. See more here: https://t.co/waobSkiGdI
They still have a ton of catching up to do, but it is good to see that there's some competition brewing in the desktop GPU market