People still don’t get it.
Bethesda’s object permanence is what makes their worlds feel alive and reactive. You can drop items anywhere, build crazy cheese wheel shrines, leave the world in whatever chaotic state you want… and it stays that way.
No other game (Cyberpunk included) has fully captured that level of true persistence without compromises.
Loading screens exist for a real technical reason here .. they let the game actually remember your impact on the world.
I’d rather quick loads than losing that immersion any day. The trade-off is worth it.
People still don’t understand Asha and Xbox’s strategy.
All these moves are laying the groundwork for the launch of Helix.
The console market is mature, and most core gamers already own a console, so hardware sales are naturally harder to grow.
I think it’ll start clicking when ES6 is announced as an Xbox console exclusive. That alone could bring a ton of people into the Xbox ecosystem. 🎯
People still don’t understand Asha and Xbox’s strategy.
All these moves are laying the groundwork for the launch of Helix.
The console market is mature, and most core gamers already own a console, so hardware sales are naturally harder to grow.
I think it’ll start clicking when ES6 is announced as an Xbox console exclusive. That alone could bring a ton of people into the Xbox ecosystem. 🎯
The source was wrong.
The STUDIOS budget for ALL GAMES was 400-500m. Any journalist using a leaked number is conflating the entire studios budget with E-Day.
The budget includes the remaster and support of other titles, like Avowed on Unreal Engine.
People still don’t understand Asha and Xbox’s strategy.
All these moves are laying the groundwork for the launch of Helix.
The console market is mature, and most core gamers already own a console, so hardware sales are naturally harder to grow.
I think it’ll start clicking when ES6 is announced as an Xbox console exclusive. That alone could bring a ton of people into the Xbox ecosystem. 🎯
Definitely concerned about what happens next. Sharma talked up the future of Xbox and new exclusives, but what if their consoles keep flatlining and the games don’t sell?