@B1ast_Man My favorite part about powerscaling old MegaMan weapons is that we’ve never seen what they could do with the power gear, meaning in theory you could give each weapon a 2-4x multiplier in damage/utility to make em even crazier
@UR2SLOW_ Maybe not, but everytime I see a Sonic use final smash it’s always just the regular attack that always gets survived even at like 100% so getting it to kill from a starting combo even at 35% I’d say it’s still much better
@aceofdarts68 Steve still solidly wins but block abilities give Kirby block edgegaurds which negate low Steve recoveries, blocks in the air to recover a bit easier, and if push comes to shove block stalling to camp in a timeout situation
@BRBNicon I believe its Senra who regularly takes Acola to game 3/5 in that MU. It's hella volatile, much more on the puffs end, but it's a lot more doable than ppl realize
@jagerssbu It’s less of a “these moves will always fit this category” kind of thing and more of a “this is the property they gave this specific move” kinda thing.